To The Past -j- 1.0 Rom With Crc 3322effc: A Link
If you are looking for a physical Japanese cartridge (SFC), you can often identify a 1.0 version by looking at the back.
Competitive runners prefer J 1.0 because it contains several glitches and engine quirks that were patched out in the Japanese 1.1 and subsequent International releases. Key Version 1.0 Exclusive Glitches
Running on J 1.0 can save several minutes compared to the English (US 1.1/1.2) versions. Key techniques include: a link to the past -j- 1.0 rom with crc 3322effc
The ALttP Randomizer requires this exact version as a "base" to apply its logic, which shuffles items and dungeon locations. Later versions or ROMs with "headers" (extra 512 bytes of data from old backup devices) will often fail the verification check.
Japanese characters occupy more "meaning" per character than English letters, allowing text boxes to clear much faster on the Japanese ROM. How to Identify a Physical 1.0 Cartridge If you are looking for a physical Japanese
If the code ends in a letter (e.g., 19A ), the "A" signifies a revision, meaning it is at least version 1.1. Technical Summary Japanese 1.0 (CRC 3322effc) English 1.1/1.2 Spin Speed Fake Flippers Easy to perform Much harder/Patched Text Speed Randomizer Required Base Not Recommended
A movement glitch that allows Link to move significantly faster while holding a sword spin. Key techniques include: The ALttP Randomizer requires this
A technique allowing Link to use certain items while maintaining the speed of a Pegasus Boots dash.