The curriculum is designed to help you develop your own artistic "eye" while mastering the technical tools within Blender. It emphasizes that while every character is different, the underlying principles of good topology and form remain constant.
: Utilize the Skin Modifier to quickly block out the character's skeletal structure and volume. CG Cookie - Introduction to Character Modeling in Blender
: Master the Multiresolution Modifier to add intricate details and clothing to your character. The curriculum is designed to help you develop
: Those who have a basic handle on Blender's interface but want to specialize in characters. : Master the Multiresolution Modifier to add intricate
: Dive into Dynamic Topology (Dyntopo) to sculpt organic forms freely without worrying about initial polygon counts.
The course is a comprehensive deep dive into the foundational art of bringing digital beings to life. Aimed at bridging the gap between flat 2D designs and fully realized 3D models, this training series covers everything from basic mesh generation to advanced organic sculpting. Course Overview and Philosophy
: Follow along with the exact project files used in the lessons.