: This headline feature generates two intermediate frames for every real frame, effectively tripling your FPS . For example, a game running at 30 FPS can reach a perceived 90 FPS.
: You can offload the frame generation work to a secondary GPU, preventing it from draining resources from your primary graphics card.
: Despite the tripling of frames, version 2.9 is optimized to maintain unchanged input latency compared to the previous X2 mode. Core Features and Upscaling Types
: This headline feature generates two intermediate frames for every real frame, effectively tripling your FPS . For example, a game running at 30 FPS can reach a perceived 90 FPS.
: You can offload the frame generation work to a secondary GPU, preventing it from draining resources from your primary graphics card.
: Despite the tripling of frames, version 2.9 is optimized to maintain unchanged input latency compared to the previous X2 mode. Core Features and Upscaling Types