: Objects now have the ability to block light, allowing for more realistic shadows.
: Specialized textures for sci-fi or cosmic horror maps. Workflow Enhancements :
The "Carnal Cambion" update focused on expanding customization and improving the efficiency of the design process. dungeondraft 1024 upd
: Wall and Path menus were widened to make asset selection easier and faster.
: Added four distinct materials for more diverse environments: Sludge : Perfect for sewers or toxic swamps. Cloverfield : Ideal for lush, overgrown meadows. Organic Infestation : For alien or monstrous hive designs. : Objects now have the ability to block
: A dedicated tool for precise distance planning across the map grid.
: Preserved object ordering during "undo" actions, ensuring that layered designs remained intact after corrections. Why This Update Matters for Map Makers : Wall and Path menus were widened to
: Fixed crashes related to disabled default assets and corrected issues where the map would resize incorrectly when text was present.