: Every action, from footsteps to item usage, generates noise that nearby enemies can detect.
Improved the visual and mechanical effects of rope restraints on the character model.
Heavy inspiration is drawn from titles like Unholy Jail , focusing on tension-filled exploration and strategic evasion. You play as , a young woman captured by monsters who must scavenge for items while managing her health and alert levels.
This specific update focused on quality-of-life improvements and balancing the difficulty for "Normal" and "Hard" modes. Change Details
Resolved a critical issue where the and map knowledge failed to save or load correctly. Stamina Balance