1 lines (1 loc) · 157 Bytes. Open symbols panel. Classes. 1. : Characters move based on inertia. Every arrow shot creates a recoil vibration that can be used strategically to dodge incoming attacks or build momentum. : Players can earn points to upgrade abilities and unlock unique arrow types that change tactical gameplay. Game Modes and Features
: Characters move based on inertia. Every arrow shot creates a recoil vibration that can be used strategically to dodge incoming attacks or build momentum.
: Players can earn points to upgrade abilities and unlock unique arrow types that change tactical gameplay. Game Modes and Features