Reshade 5.5.1 -

While ReShade 5.5 introduced a broad architectural shift toward a unified API abstraction layer, the 5.5.1 update solidified these gains with specific fixes and new functionalities:

Fixed a specific crash when vkDestroy[...] was called with a null handle, often encountered in games utilizing the VKD3D translation layer . Why Version 5.5.1 Still Matters reshade 5.5.1

Presets now sort techniques alphabetically by default unless a specific order is defined, making it easier to manage large libraries of shaders. While ReShade 5

Resolved crashes in Uncharted: Legacy of Thieves Collection and fixed a shutdown crash when exiting the Yuzu emulator while using OpenGL. reshade 5.5.1

A primary goal of the 5.5.1 release was addressing crashes in high-profile titles and emulators:

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