An XP3 file acts as a virtual file system for a game. Instead of having thousands of loose image and audio files in a folder, the KiriKiri engine bundles them into a single .xp3 archive for efficiency and organized distribution. These archives typically contain:
.ks (Kirikiri Scenario) or .tjs files that control game logic and dialogue. xp3 unpacker
To translate a game, you must unpack the .xp3 files to access and rewrite the dialogue scripts. An XP3 file acts as a virtual file system for a game
Several community-developed tools are available, each offering different features based on the complexity of the archive. storycraft/xp3-tool: Simple xp3 pack/unpack tool - GitHub xp3 unpacker